🌴 The 30-Second Version

You're a Florida Man. Do jobs to earn cash and XP. Buy properties for passive income. Dodge gators, bribe cops, and generate headlines that make the rest of the country question the water supply. Level up, join a crew, raid your enemies, and become the most notorious person in Sunshine Shoals.

🌴 Play Free
⚡ Energy & Basics

Everything you do costs energy. You start with 50 and gain 5 more each level.

  • Regenerates at 1 point every 3 minutes
  • Gator Juice Energy Drinks instantly restore 20 energy
  • Jobs cost 2-15 energy depending on difficulty
💰 Jobs & Districts

Sunshine Shoals has 7 districts, each with unique locations and jobs. Higher-level districts pay better but are more dangerous.

Downtown — Lvl 1+ Trailer Park Estates — Lvl 1+ The Marina — Lvl 2+ Strip Mall Row — Lvl 1+ The Beachfront — Lvl 5+ The Swamp — Lvl 6+ The Everglades — Lvl 12+

Each job has a disaster chance (15-40%). When things go wrong you might encounter gator attacks, spontaneous sinkholes, or a man in a golf cart claiming to be the mayor.

Cash multiplier details

Cash rewards benefit from stacking bonuses (luck, streak, weather, crew, prestige, etc.). Above 10x total, additional gains are halved to prevent runaway payouts.

⭐ Leveling Up

Every job earns XP. Level up to unlock new districts, jobs, and properties.

  • XP starts at 100, increases 14% per level. Max level: 50
  • Each level increases max energy by 5
  • Beginner's Luck: Up to +50% bonus cash below level 10, fading linearly
  • Level Milestones: Bonus rewards at levels 3, 4, 8, 9, 11
🏆 Stats & Training

5 stats that affect your criminal career:

🧠 Cunning — Reduces disaster chance (-0.2% per point)
😘 Charm — Boosts XP earned (+0.3% per point)
👁 Stealth — Improves raid success, reduces wanted gain (-0.5% per point)
💪 Grit — Reduces arrest time and disaster energy loss
🍀 Luck — Boosts cash from all jobs (+0.5% per point)

Stats train automatically: 40% chance to gain +1 per job that uses them. Max: 100.

🚨 Wanted Level & Arrests

Jobs increase your wanted level (0-5 stars). Higher heat = higher arrest chance.

  • Arrest chance: 5% per star after each job
  • Decay: 30min/star at 1-2 stars, 45min at 3-4, 60min at 5
  • Arrested: 3min + 2min per star. Lose 5% cash + 25% contraband
  • Bribe: $500/star at the courthouse
  • Community service: Spend 10 energy to cut 50% off remaining sentence
🎒 Items & Equipment

Jobs sometimes drop loot. Items come in categories:

  • Consumables — Energy drinks, bug spray, bail money
  • Tools — Lockpicks, gator lassos, fake IDs
  • Contraband — Sell on the black market (lost on arrest)
  • Trophies — Rare collectibles for bragging rights

Rarity from Common to Legendary.

Equipment slots & bonuses

Some items can be equipped in 3 slots for passive bonuses:

  • ⚔ Weapon — Raid bonus, disaster reduce, stat boosts
  • 🕶 Disguise — Wanted reduce, arrest reduce, stealth
  • 🚗 Vehicle — Energy reduce, swamp cash bonus, grit

One item per slot. Swapping returns the old item to inventory.

🏠 Properties

Buy properties for passive income. 14 properties from a parking meter ($500) to a treasure hunting claim ($50,000).

  • Collect income every few hours
  • Upgrade: +25% income and +15% security per level
  • Damaged properties earn less — keep them repaired
  • Other players can raid your properties (upgrade security!)
Black Market

Trade items with other players. Up to 10 listings at a time. 10% tax on all sales. Add items to your wishlist to get notified when they appear on the market.

⚔ PvP: Raids, Snitching & Bounties

Raids

  • Cost 10 energy, 60min cooldown
  • Base success: 40% + Stealth bonuses - target security
  • Success: steal 25% of property income. Fail: +2 wanted
  • Revenge window: Victims get 30min with +25% raid bonus against attacker

Snitching

  • Cost 5 energy, 120min cooldown
  • Adds +1 wanted star to your target

Player Bounties

  • Place bounties from $1,000 to $100,000 on other players
  • Up to 3 active bounties. Expire after 24h
  • Bounties auto-collect when someone raids the target successfully
  • Cancel for a 10% fee
Rivalries

The game tracks your PvP interactions. Repeated raids and snitches escalate your rivalry from Acquaintance to Arch-Enemy. Top rivals are shown on your dashboard.

🤝 Crews

Form a crew for a +10% job income bonus and access to crew features.

  • Costs $5,000 to create. Max 8 members
  • Roles: Leader, Officer, Member — officers can manage invites and treasury
  • Treasury: Shared crew bank for war stakes and other expenses
  • Crew Chat: Private messaging for members
  • Weekly Missions: 2 co-op tasks per week with shared rewards
Turf Wars

Crews claim district control by running the most jobs there. Control a district = +15% cash on all jobs in it. Need 10 crew jobs minimum. Resets weekly.

Crew Wars

Officers/leaders can declare war on another crew for $5,000 from treasury. The defender can match to double the prize pool.

  • Wars last 24 hours
  • Score: raid enemy member = 50 pts (success) / 10 pts (attempt), any job = 1 pt
  • Highest score wins the prize pool. Ties favor defender.
  • 24h cooldown between wars
🎯 Advanced Features
Specialization (Level 10)

Choose a permanent criminal specialty. Each gives +20% to a primary stat and 2 exclusive jobs:

Grifter (Charm) — Cons and social engineering. Low risk. Enforcer (Grit) — Intimidation and brute force. High reward. Shadow (Stealth) — B&E and disappearing. Raid-focused. Hustler (Luck) — Gambling and dumb luck. Chaotic cash.
Prestige (Level 50)

Reset your level, stats, and cash for a permanent +5% earnings bonus per tier. Stack up to 10 prestige tiers (+50% max). For players who want to do it all again, but better.

Encounters

~15% of successful jobs trigger a random event. Half become choice encounters with branching outcomes. No wrong answers — just different levels of chaos. Pending encounters wait on your dashboard.

Weather, Events & FMOTD
  • Weather: Rotates every few hours. Affects outdoor job costs, cash, XP, and disaster chances.
  • Weekly Events: Server-wide modifiers (police strike, economic boom, hurricane, etc.).
  • Seasonal Events: Admin-created, time-limited events with themed challenges and exclusive rewards. Complete all challenges for a bonus payout and a unique badge. Look for the orange banner on game pages when one is active.
  • FMOTD: Florida Man of the Day — daily event based on real headlines, gives a server-wide bonus.
  • NPCs: Characters rotate in town every 6 hours, each providing a passive bonus.
Daily Challenges & Login Rewards
  • 3 daily challenges refresh at midnight. Complete 2 of 3 for a bonus ($500 + 100 XP).
  • Login rewards: Claim a reward each day on a 7-day cycle. Streak rewards escalate from $500 up to $10,000 Jackpot.
Gambling

The Sunshine Shoals Casino offers Coin Flip, Dice, and Slots. Bets from $100 to $50,000. Big wins/losses generate headlines. 10s cooldown between bets.

📖 Glossary
Streak
Consecutive successful jobs. Bonuses at 3/5/10/20 (up to 2x cash).
Hot Job
3 rotating jobs with 2x cash and XP. Rotate every 4h.
FMOTD
Florida Man of the Day. Daily server-wide bonus from real headlines.
Prestige
Reset at level 50 for permanent +5% earnings per tier (max 10).
NPC
Non-player characters. Rotate every 6h, give passive bonuses.
Disaster
Failed job outcome. Reduced cash, possible energy loss, breaks streak.
Contraband
Stolen goods. Sell on the market, or lose them on arrest.
Seasonal Event
Time-limited event with themed challenges, global multipliers, and exclusive rewards.
🌟 Pro Tips
  • Start with low-level jobs to build stats. Nobody robs a bank on day one.
  • Buy a property ASAP — passive income is your best friend
  • Keep wanted low unless you enjoy holding cells
  • Join a crew for the income bonus, missions, and turf control
  • Hot Jobs rotate every few hours — check for 2x multipliers
  • Weather events can help or hurt — plan around them
  • Save energy drinks for when you really need a burst
  • Check the market for underpriced loot from other players
  • Invest in Stealth early if you want to raid other players
  • When a seasonal event is active, prioritize its challenges — the rewards (and badges) are exclusive